One solution is to have some kind of a demultiplexer application, i.e. it binds to a given port, receives packets and then sends them to appropriate application. This will work, but it wasn't appropriate for my situation. So, the solution is that one application binds to the given port, and the other uses PF_PACKET socket with appropriate filter so that it also receives UDP packets of interest. I hope that you realize that this works only for UDP, and not for TCP or other connection oriented protocols!
So, what you have to do is:
- Open appropriate socket with socket() system call.
- Bind to interface using bind() system call.
- Attach filter to socket using setsockopt().
- Receive packets.
If you want an example of how this is done, take a look into busybox, more specifically its udhcpc client.
Now, there are two problems with this approach that you need to be aware of. The first is that if you try to send via this socket you are avoiding routing code in the kernel! In other words, it might happen that you try to send packets to wrong directions. How this can be solved, and if it really needs solution, depends on the specific scenario you are trying to achieve.
The second problem is that if there is no application listening on a given port, the kernel will sent ICMP port unreachable error messages on each received UDP message. I found a lot of questions on the Internet about this issue, but without any real answer. So, I took a look at where this error message is generated, and if there is anything that might prevent this from happening.
UDP packets are received in function __udp4_lib_rcv() that, in case there is no application listening on a given port, sends ICMP destination port unreachable message. As it turns out, the only case when this message will not be sent is if the destination is multicast or broadcast address. So, your options are, from the most to the least preferred:
- Be certain that you always have application listening on a given port.
- Use iptables to block ICMP error messages (be careful not to block too much!).
- The application on the other end ignores those error messages.